Spectrum Light Engine: Classified Briefing — 1984, England

Location: Redacted. Access Level: TECHNICIAN.

In a hidden sector, a brilliant yet reclusive inventor—Smith—has created a prototype that defies convention:

The Spectrum Light Engine
It doesn’t just transmit data...
It illuminates it.

Abandoning copper wiring and crawling baud rates, this revolutionary system transmits ultra-fast data pulses through coded polymer light channels.

It could redefine computing and telecommunications for the next century.

But there’s a catch...

The system is unstable.
The data must flow continuously.
And you—The Technician—must resolve the prototype from the inside out.

Your Mission

  •  Keep the data moving

  •  Outsmart corrupted program logic

  •  Avoid your own data trail

  •  Recover missing code and stabilize the engine

Each sector runs on a 60-second failsafe loop.
When the timer hits zero, the system reconfigures.

The Spectrum Light Engine waits for no one.

Sector Hazards

  •  White error blocks = corrupted data — collect these to patch the stream

  •  Coloured blocks = unrecoverable anomalies — contact will crash the system

  •  Lost code letters = vital fragments — collect them to repair structural integrity

Controls

  • W / A / S / D — Move through the data grid

  • P — Pause the SLE program

BOOT SEQUENCE: INITIATED
Boundary Integrity: CRITICAL
Technician, your time starts now.

Updated 6 days ago
Published 26 days ago
StatusIn development
PlatformsHTML5
AuthorWOMBAT33R
GenrePuzzle
Tags8-Bit, AI Generated, Retro, Short, Singleplayer, ZX Spectrum
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksBlog

Development log

Comments

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Hello everyone! Thanks for checking out my 1st game - a throw back to the mighty ZX Spectrum.